Wednesday, 10 September 2014

Deconstruction - Perfection

This is a short film from Karen Lin called 'Perfection', about an Asian-American woman who, since childhood, has been pushed to be perfect in everything she does. The film sums up quite a widely recognized stereotype, that of the pushy Asian parent who makes his/her child do Four hours of maths homework every night. The film does this right from the beginning, as we see a baby being forced to play an electronic game called 'Perfection'. The child really does not seem to like it as the scene fades to her as a young girl, doing extra work and learning to play the violin. The film progresses through her life and shows her at work and perfecting other skills, all the time cutting back to the game 'Perfection' as it seems that the only thing she cannot perfect. All of this work builds up on her and she snaps, at this point we go once again to her and perfection, this time as an adult with only one piece of the puzzle missing. This symbolizes going back to where it all began and confronting your demons. She turns of the game which is a metaphor for turning off her drive for perfection in life and starting a new and fun part of her life. I chose this film to deconstruct because it shows how effective the flick of a switch can be, and it is probably the best short film i've ever seen. I hope to take this subtle 'less is more' approach and utilize it in my film. There are also some other things i throughly enjoyed about this film that I will look to use in my film. On thing in particular that I like is the music in this film. At the beginning there is no music at all, instead focusing on the perfection game which is used throughout to signify how constant it is in her life. Then the music comes in. It's very gradual and is orchestral, which I like in particular because it matches the music that she is learning to play on the violin. The music slowly builds until just below epic proportions and dies down to very sad, long tones to signify that the girl has had enough.Suddenly it jumps up into life again to show that the girl is now a woman, and it continues like this until the big moment happens and the game is turned up. The main thing I like about the music in this film and the part I would like to utilize in my film is how smooth the transition between each mood and section of the music is. I would love to be able to replicate how smoothly the music matches the on screen actions as well, as this makes the film seem very professional. One thing I don't like about the film however is the black and white filter. Put simply I really just don't get why it's been used. If at the end when the switch was turned off it burst into colour then fair enough, but no it says the same. I honestly can't see what using this brings to the film and needless to say I won't be using it in mine.

1 comment:

  1. Again, I think that you need to comment on how this film has affected and creative decisions that you might make .. what do you like / dislike about this - have you taken any inspiration from this text? What? Any conventions that you can use in your actual product? Can you, for example link the flick of the switch to perhaps, sliding doors in your film about the Tyne&Wear metro. (have you seethe film Sliding Doors? It might be an idea to have a look at it as the catalyst to the main storyline is the London Underground)

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